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Devlog
Submission to DAE Game Projects 2021
Curse of Time
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Devlog
Devlog 9: Start Polish Sprint
May 03, 2021
by
Cedric Kuppens
Welcome to this next week which means a new devlog! This 9 th devlog will be about our first week of polish. Last weekend we had our content lock and we started to work on polishing the features of th...
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Devlog 8: End production sprint 2
April 26, 2021
by
Cedric Kuppens
Hello everybody and welcome to this next and highly anticipated devlog! Not only is this the 8 th devlog but it also means the end of the second production sprint for us. In this past week the game in...
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Devlog 7: mid production sprint 2
April 19, 2021
by
Enrique Brosse
We're here again! Devlog 7, the middle of sprint 2. After a 2 week break we're back with another update to the game. This week we made: - the hud - pause menu -settings menu that controls the sounds,...
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Devlog 6: Start production sprint 2
March 29, 2021
by
Cedric Kuppens
We are back! A new week, a new sprint, a new devlog. This week was the start of our 2 nd production sprint. In this week we worked on game mechanics like the Kungfu circle, the enemy AI and most impor...
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Devlog 5: end production sprint 1
March 22, 2021
by
Cedric Kuppens
1
Here we are again with a new update in this 5th devlog! In this week we focused on getting some assets done and giving them some textures. Additionally, we added some basic sounds too like different s...
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Devlog 4: start production sprint 1
March 15, 2021
by
Cedric Kuppens
Hello again and welcome to the 4th devlog. This week we moved out of the prototyping phase and moved on to the production of our game.At first we spent a lot of time making a decent planning and divid...
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Devlog3: Prototyping
March 08, 2021
by
Cedric Kuppens
1
Hello and welcome to the 3rd development log. This week we are still prototyping and finishing game mechanics. The goal of this week was to improve our game mechanics that we already had to make them...
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Devlog2: Prototyping
March 01, 2021
by
Cedric Kuppens
1
#Devlog
Hello and welcome to the 2nd development log. In this second week we decided to name our game “Curse of Time” since you will play a Time traveler which got back in Time. The game will be a Time-Ba...
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Devlog 1: Prototyping
February 22, 2021
by
Cedric Kuppens
1
#Prototyping, #Devlog, #first
Hi, welcome to the first Devlog of this game project! First a little bit about us, we are a team of 5 working on a new game project. And hope you will find this Devlog as instructive as was this first...
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